Here’s a conversation I had with a girl on the night we met. Some details have been redacted to protect the devilish. Little Lord Lucifer: Go over there and do [X] for me. Girl: And what would I get out of that? Little Lord Lucifer: My approval. Girl: (waits a beat, audibly snorts) Your approval! What does … Read more
Category Archive for 'Game'
Reframing
Posted in Culture, Game, Self-aggrandizement on Apr 9th, 2014
Here’s an example of the utility of reframing to domains outside the sphere of pickup. Reader PA asks, What is a good, short, SFW [safe for work] response to the 77% [pay gap] lie? Other than “it’s not true if type of profession, years of experience, and overtime are factored in.” PA is right to tacitly … Read more
Perspicacious and numerate commenter “St” writes in response to this post about Shakespeare having his male characters utter fewer words than their romantic female counterparts, CH, I hope you realize that 101/155 = 65.1% Which is disturbingly close (1.6%) to the 2/3 male-to-female text communication ratio you advise. If that’s not another exogenous vindication of … Read more
A dataslut at FiveThirtyEight tallied the lines each pair of characters spoke to each other and found that Romeo was following Poon Commandment V. Juliet speaks 155 lines to him, and he speaks only 101 to her. His reticence toward Juliet is particularly inexcusable when you consider that Romeo spends more time talking than anyone … Read more
Robert Cialdini And The Triumph Of Game
Posted in Biomechanics is God, Culture, Game, Psy Ops, The Id Monster on Mar 25th, 2014
Robert Cialdini is an expert in psychological manipulation, i.e., goal-oriented communication. (Something we all do, more or less successfully, whether we are aware of our own machinations or not.) He wrote the seminal book Influence: The Psychology of Persuasion. What you may not know is that Cialdini was, in many respects, a founding father of … Read more
Peacocking — the art of dressing ostentatiously to attract positive female attention — has been a staple of game theory for a long time, ever since Mystery proved in-field that gaudy outfits were like flames to moths. But peacocking has been controversial from the start. Some players thought it looked try-hard, and whatever initial impression … Read more
Normally, CH is averse to feeding the conventional misinterpretation of game as robotically intoned one-liners, but short and sweet one-liners do serve a purpose beyond their use as saving throws in high pressure situations. Keeping at one’s mental disposal a crib sheet of snappy lines for retrieval during the typical scenarios one would meet and … Read more
Tinder Game
Posted in Game on Mar 7th, 2014
Fresh off the forum.swole reservation, here are some screen captures of Tinder chats that brilliantly demonstrate aloof alpha attitude, push/pull, and disqualification game. (For those of you in the blessed dark, Tinder is a hook-up application that works by tracking girls near you and giving you the chance to “like” them. If a girl matches … Read more
Ladies Like Him — In A Way
Posted in Beta, Culture, Game, Guy Rules, The Good Life, Ugly Truths on Mar 5th, 2014
Continuing with our latest CH series exploring the historical records for choice bits of wisdom that would be the equivalent of PUA game and Heartistian theories of the sexual market today, reader Arbiter forwards this excerpt from a 1902 issue of Cosmopolitan Magazine (before it became a women’s rag. Rag. Heh.): The author explains the … Read more
The Book of the Courtier, published in 1528 by Castiglione, dispenses courtship advice that will sound very familiar to modern practitioners of the crimson arts. [T]he book, whose subject is the proper behavior of men and women at the courts of Renaissance princes, was written by Baldassare Castiglione, an aristocrat, soldier and diplomat who died, … Read more